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Hi !
I am trying to install from this site http://icculus.org/blackshades/
however I am getting the following error:
TERMINAL SESSION:
shredder@fritz:~$ cd blackshades
shredder@fritz:~/blackshades$ make
g++ -o ./objs/blackshades ./objs/Camera.o ./objs/Decals.o ./objs/Fog.o ./objs/Frustum.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Timer.o ./objs/Textures.o -L/usr/lib/i386-linux-gnu -lSDL -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis
./objs/Textures.o: In function `loadTexture(char const*, unsigned int, unsigned int, bool)':
/home/shredder/blackshades/Source/Textures.cpp:26: undefined reference to `IMG_Load'
collect2: error: ld returned 1 exit status
How do i make this work?
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the game is 12 years old and the svn version had its last update 5 years ago.
it says nothing about debian.
this basically means you're on your own with this -
there's a small chance you might get it to compile after lots and lots of searching, but a succesfully compiled program still doesn't necessarily work.
it said sth about a gentoo build - maybe you can run a really old gentoo version in a virtual box and try to compile it inside that box.
but if you really, really want to, step 0 is to look for a configure script.
step 1 is to look inside Textures.cpp what this reference to `IMG_Load' actually is and which (hopelessly outdated) library you might try to install.
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Try wine.. it worked for me!
download for windows here : http://cdn.wolfire.com/games/BlackShadesSetup.exe
Btw very cool game!
Last edited by axay (2014-02-20 04:36:22)
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