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#1 2011-06-21 06:19:06

ThreepWood
#! Member
Registered: 2009-02-12
Posts: 68

[SOLVED]transmission hangs

Edited to "transmission hangs".

That changed to solved. The problem (probably is/was) a HDD failure. No remedy.

If anybody is interested in a thread about "zombie processes", read below...


"can not kill processes":

Good day fellow sailors,

i recently changed my old, trustworthy #! from 2008 to the latest statler one - openboxed.
For a week i've been using a live environment, and since a few days i got to install it on my hard drive.
I had some strange experience already with the live version, namely that some processes keep accumulating, and i can't seem to terminate them. First i thought that maybe it is the fault of the live version, but just faced the same problem on my recent install.

Did somebody had this issue too?

threepwood@seabee:~$ ps -A | grep transmission
6520 ?        00:00:00 transmission
threepwood@seabee:~$ kill -9 6520
threepwood@seabee:~$ ps -A | grep transmission
6520 ?        00:00:00 transmission
threepwood@seabee:~$ sudo kill -9 6520
threepwood@seabee:~$ ps -A | grep transmission
6520 ?        00:00:00 transmission
threepwood@seabee:~$ echo AARRGGHH, mutiny aboard the seabee won't be tolerated!

This "rebel" process is just one example...i noticed similar issues with web-browser, etc. too.
I have tried first the TERM signal (15), and then i went on to the KILL (9), man says:
"KILL       9   exit      cannot be blocked"

Any ideas? How do You deal with mutiny? Do really "all my boxes are belong to them cats"?
Argh.

edit: marked as solved (sortof)

Last edited by ThreepWood (2011-06-21 18:46:46)


...selfmade-wannabee #!in' pirate. Arrr!

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#2 2011-06-21 07:01:00

Awebb
The Singularity
Registered: 2009-07-23
Posts: 2,812

Re: [SOLVED]transmission hangs

killall transmission?
ps -aux?

That's what you get for using 9 before trying it the normal way. Maybe I'm kidding, maybe not.

I suspect you got zombies aboard, captain!

Last edited by Awebb (2011-06-21 07:01:22)


I'm so meta, even this acronym

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#3 2011-06-21 07:21:22

ThreepWood
#! Member
Registered: 2009-02-12
Posts: 68

Re: [SOLVED]transmission hangs

Awebb, them ZOMBIES?! Aarrg...

i did not know that killall command, will definetly try to get them catz of the ship with that the next time!
The processes are ones that "malfunction", so to say, those that could not be killed the normal way (i´m still puzzeling what THAT can mean...), clicking on the close icon in the window closes the window but not the process.
And this morning, after opening the lid of my box, i found the tray icon of "transmission" not responding to any mouse gestures (obviously clicks, some-o-them), so i wanted to go the CLI way to get rid of it...and failed. I can´t remember having any issues like this in the 8.10 #!.

How to deal with them Zombies? Any voodoo You could suggest? House of Mojo?


...selfmade-wannabee #!in' pirate. Arrr!

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#4 2011-06-21 08:31:13

Awebb
The Singularity
Registered: 2009-07-23
Posts: 2,812

Re: [SOLVED]transmission hangs

Captain, remember last month, when we boarded that ship of fools that had their treasure chest not locked up? They also had a mighty weapon aboard called the Google. It showed us the path:

http://www.cyberciti.biz/tips/killing-z … ocess.html
http://www.linuxsa.org.au/tips/zombies.html

If you don't know how to find out what summoned the zombie, use htop and it's treeview.

Maybe you just leave the ship and get aboard again, the zombies will be gone by then.


I'm so meta, even this acronym

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#5 2011-06-21 08:36:49

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: [SOLVED]transmission hangs

Awebb wrote:

Captain, remember last month, when we boarded that ship of fools that had their treasure chest not locked up? They also had a mighty weapon aboard called the Google. It showed us the path:

http://www.cyberciti.biz/tips/killing-z … ocess.html
http://www.linuxsa.org.au/tips/zombies.html

If you don't know how to find out what summoned the zombie, use htop and it's treeview.

Maybe you just leave the ship and get aboard again, the zombies will be gone by then.

@Awebb - Please write a book, or a blog or something that I can read daily ...

You keep me LMAO on just about everything you say...

Shaking my head... Captain, ship, zombie.. big_smile big_smile big_smile

Last edited by VastOne (2011-06-21 08:37:52)


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#6 2011-06-21 09:31:50

EmaRsk
Member
Registered: 2009-01-22
Posts: 32

Re: [SOLVED]transmission hangs

If I remember correctly, transmission is set by default to run as a init daemon.
(If you don't like that, you can disable it from the init process by editing "/etc/default/transmission-daemon" to say "ENABLE_DAEMON=0", and then run transmission-daemon as a regular user).

If this is the case, you could try with

sudo /etc/init.d/transmission-daemon stop

it's != its

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#7 2011-06-21 17:27:50

ThreepWood
#! Member
Registered: 2009-02-12
Posts: 68

Re: [SOLVED]transmission hangs

Awebb, definitely will have the ships cook brew me some-o-that groog(le) potion You mentioned, sounds like some powerful stuff! I've heard them tales about sailors fighting of scurvy with it out in the open waters of the net...

And thanks for those messages in the hyper-bottle. Something every wannabe pirate should know - how to clear the deck by makin' those voodoo demons walk the plank!

The crew was more than happy about hitting the docks, and had some fun in the SCUMMbar.
After we boarded the ship again, we where ready to sail away - with a clean SeaBee!

Arr.. thank ye all for helping us out.

<off-topic>
EmaRsk,
what is the benefit of running transmission as an init daemon? it is not my case, since /etc/init.d does not contain transmission-daemon entry/file/link...
I really should look into having this solved out. It seems each time i close the lid, transmission gets messed up, and stops working - turning (?) into a zombie process after sending it signals of term and kill (kill is the option offered by the window manager, because "the window transmission is not responding...").
</off-topic>


...selfmade-wannabee #!in' pirate. Arrr!

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#8 2011-06-21 18:29:17

Awebb
The Singularity
Registered: 2009-07-23
Posts: 2,812

Re: [SOLVED]transmission hangs

How about you rename your thread, remove the (solved), add a short note on the main post and then go with a new post on the bottom telling us more about that lid of yours (backend stuff like power saving modules you loaded). Or make a new thread. Or solve it on your own and be the proud owner of a solved problem™.


I'm so meta, even this acronym

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#9 2011-06-21 18:43:38

ThreepWood
#! Member
Registered: 2009-02-12
Posts: 68

Re: [SOLVED]transmission hangs

ai-aight Awebb...

edit:
should i remove it completely?

Last edited by ThreepWood (2011-06-21 18:47:40)


...selfmade-wannabee #!in' pirate. Arrr!

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