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#1 2014-10-06 16:17:17

mikecella
Member
Registered: 2012-05-13
Posts: 30

Video Editing with #!

For a few years now I would say that hands down at least 50% of the time I spend on a computer I use Linux, mostly CrunchBang. It took me a while to get audio production down running CruchBang but I got it going smoothly!

Now the one thing I spend quite a bit of time doing which is Video Editing . I do a ton of video related task from, Webcast, tech tutorials, and unboxing reviews for electronics. Now I've mastered a good chunck of editing with tons of different programs in windows, but as the titles says is CrunchBang good for video editing?

I know when it comes down to it CrunchBang will out preform Windows when it comes to resource usage.

What I really would like to know, how easy is it to get programs up and going, such as lightwork? Is CrunchBang a good distro for video editing?

The main reason I have chosen CrunchBang, is due to the fact that it preforms well on older computers, my main computer for editing has an Intel Core 2 Duo with 6 GB of RAM. Right now I'm using integrated graphics due to the fact that I burned up my add in video card.

Thanks, Mike

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#2 2014-10-06 17:06:06

damo
#! gimpbanger
From: N51.5 W002.8 (mostly)
Registered: 2011-11-24
Posts: 5,434

Re: Video Editing with #!

I've used kdenlive (but it brings a ton of dependencies with it iirc) and Openshot - both in the repos.

I also found this Installing lightworks on wheezy

The answer is to have a go, and see if it works for you wink


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#3 2015-01-06 22:47:09

ztm
New Member
Registered: 2015-01-06
Posts: 3

Re: Video Editing with #!

I'm on Crunchbang Waldorf (testing) and using only the Intel GPU of the i5-4690. Starting Lightworks brings up the borders of the starting window and freeze. I can only stop it by killing the process, ex. with htop.
On the same machine under LinuxMint Debian Edition it runs flawlessly.
Comparing the 2 logs on Crunchbang it hangs on "Compiling shaders".
Anybody had this problem? What could be the solution?

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#4 2015-01-06 23:21:52

damo
#! gimpbanger
From: N51.5 W002.8 (mostly)
Registered: 2011-11-24
Posts: 5,434

Re: Video Editing with #!

I see you have posted the question on lwks as well - hopefully someone there has an answer.

Possible reason on the downloads page

Linux distributions have OpenSource graphics card drivers installed by default. This means Lightworks will not run correctly (images of the incorrect size during playback and possible performance problems). It is strongly recommended for users to install the proprietary graphics card drivers before installing Lightworks.

On the off-chance that it isn't graphics-related, try using a different theme with lxappearance. And what error messages show up if you start it in a terminal?

EDIT I've just had a look at the linux download deb. 2 of the dependencies are for nvidia-cg-dev and nvidia-cg-toolkit, which seems a bit odd if you haven't got an nvidia card  hmm

How did you install it anyway?

Last edited by damo (2015-01-06 23:40:07)


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#5 2015-01-06 23:40:22

pingu
#! Junkie
Registered: 2014-12-05
Posts: 367

Re: Video Editing with #!

avidemux (but stay away from the gtk version) is good for some very simple editing.

Last edited by pingu (2015-01-06 23:41:09)


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#6 2015-01-07 00:25:58

chillicampari
Pinball Wizard
Registered: 2009-10-09
Posts: 2,728

Re: Video Editing with #!

damo wrote:

...

EDIT I've just had a look at the linux download deb. 2 of the dependencies are for nvidia-cg-dev and nvidia-cg-toolkit, which seems a bit odd if you haven't got an nvidia card  hmm

How did you install it anyway?

I can't be totally positive, but that *might* not need a card. Matrox (I think?) and Canopus/GV have done similar things with video editing applications.

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#7 2015-01-07 01:11:52

tknomanzr
#! Die Hard
From: Heavener, OK
Registered: 2014-12-09
Posts: 777

Re: Video Editing with #!

Openshot and Pitivi are video editing apps, also. I believe Openshot crashed on me the last time I tried to put a video together with it. However, I think I was still on Stable at the time. Pitivi is actually very similar to Adobe Premier Pro in terms on looks and useability. I think it has gtk dependencies if I am not mistaken.
Edit:
Here's the depency list
Pitivi Depends

Last edited by tknomanzr (2015-01-07 01:14:11)

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#8 2015-01-07 17:57:53

Joe90
#! Junkie
Registered: 2013-10-10
Posts: 337

Re: Video Editing with #!

Openshot for easy editing and encoding. (Found it to be the easiest to use)

Can be a bit crashy, so regular saving of project is the key

Developer currently working on QT version after crowdfunding (very well!) but has slowed at alpha/beta stage

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#9 2015-01-07 20:31:52

th3pun15h3r
#! Die Hard
Registered: 2011-11-22
Posts: 571

Re: Video Editing with #!

http://cinelerra.org/1/ <---If you want something close to adobe premier, this looks pretty close.

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#10 2015-01-07 22:37:33

brontosaurusrex
#! Red Menace
Registered: 2012-06-15
Posts: 1,643

Re: Video Editing with #!

th3pun15h3r wrote:

http://cinelerra.org/1/ <---If you want something close to adobe premier, this looks pretty close.

You are actually using that?

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#11 2015-01-07 23:34:42

chillicampari
Pinball Wizard
Registered: 2009-10-09
Posts: 2,728

Re: Video Editing with #!

I've found Cinelerra kind of hard to use and if anything more similar to mid-2000 era GV Edius than Adobe products (and just as touchy as Edius was then). My best experiences have been with Kdenlive and LiVES and at some point giving Lightworks another go (I tried a very early public release, the first Windows testing version I think).

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#12 2015-01-07 23:39:57

brontosaurusrex
#! Red Menace
Registered: 2012-06-15
Posts: 1,643

Re: Video Editing with #!

Lightworks could be extremely good story-telling type of editor (the best actually), but last time I tested Linux version, it was bug-ridden to uselessness (Same with osx, also my aja card was useless for preview purposes on broadcast monitor (free version)).

p.s. It was the first non-linear editor for me (must have been before 2000), running on dos back then.

Last edited by brontosaurusrex (2015-01-07 23:44:23)

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#13 2015-01-07 23:59:28

chillicampari
Pinball Wizard
Registered: 2009-10-09
Posts: 2,728

Re: Video Editing with #!

Lightworks is a powerhouse. I was never able to afford it so I'm glad they released it, but yep, the bugs. It was built for the turnkey days so that's gotta be hard to try to get it working for multiple systems. Yep, if you're using an aja card you're gonna want to be able to actually use it.

(Windows so sort of OT, but)

My sweet spot NLE is (still) Vegas. I was using it prior to the Sony purchase, it took a long time to learn it tongue and now I don't have to think about it that much. Even if I use another editor there's a good chance I'll bring the intermediate into Vegas for finishing and polish. The bundled Mainconcept renderer isn't my favorite though so I'll use something else for final release (if it's mpeg) like Procoder or ffmpeg (Linux version of ffmpeg, via network or moving the uncompressed video over). I've messed with cross-network direct frameserving but that can be a bit glitchy if there's a burp).

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#14 2015-01-08 23:56:49

ztm
New Member
Registered: 2015-01-06
Posts: 3

Re: Video Editing with #!

damo wrote:

I see you have posted the question on lwks as well - hopefully someone there has an answer.

Yes. And as Lightworks specs. says it was tested on Ubuntu. Might work on other distros but not guaranteed. The Crunchbang community is much more active and I hope to get more help from this side.

damo wrote:

On the off-chance that it isn't graphics-related, try using a different theme with lxappearance. And what error messages show up if you start it in a terminal?

Thanks for the tip, tried this but to no avail. Starting the app from terminal gives me no error message in Terminator. Only the log in my homedir. Maybe it hangs right from the start.

damo wrote:

EDIT I've just had a look at the linux download deb. 2 of the dependencies are for nvidia-cg-dev and nvidia-cg-toolkit, which seems a bit odd if you haven't got an nvidia card  hmm

How did you install it anyway?

Yes, it was very strange to me as well. But googling a lot I've comed to know theese 2 packages has got nothing to do with nvidia drivers, it's just strange naming.

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#15 2015-01-09 00:17:26

chillicampari
Pinball Wizard
Registered: 2009-10-09
Posts: 2,728

Re: Video Editing with #!

ztm wrote:

...
Yes, it was very strange to me as well. But googling a lot I've comed to know theese 2 packages has got nothing to do with nvidia drivers, it's just strange naming.

Yep, it can get confusing since some companies release codecs or toolkits to the public that are unbundled from hardware for cross-compatability.

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