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#26 2012-03-17 21:38:43

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Thank you Peachy and VastOne These scripts are really fun to configure and are very design inspiring (if that makes sense). big_smile

Also Peachy I'm not sure if you have ran 2 instances of  your Interactive script simultaneously yet, but I have been since yesterday. No hiccups that I have encountered yet.

Last edited by falldown (2012-03-17 21:46:15)

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Be excellent to each other!

#27 2012-03-18 01:21:15

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

here is a working turning circle launcher
im just using images that i had to hand, but you get the idea

you can set the degrees through which you want to see the buttons
here i have set it to the top half of a circle

http://youtu.be/phXPzTi8S9M

here is the script if you want to try it
http://dl.dropbox.com/u/19008369/intera … lua.tar.gz

Last edited by mrpeachy (2012-03-18 01:21:34)

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#28 2012-03-18 01:33:47

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

here is the script if you want to try it
http://dl.dropbox.com/u/19008369/intera … lua.tar.gz

You work quick!! I should be able to incorporate this into the current theme I am working on.

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#29 2012-03-18 01:40:31

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

falldown wrote:
mrpeachy wrote:

here is the script if you want to try it
http://dl.dropbox.com/u/19008369/intera … lua.tar.gz

You work quick!! I should be able to incorporate this into the current theme I am working on.

ive been thinking about it so i had some ideas... would have been quicker if i hadn't hit a mental block on the degree calculations *this forum needs a bemused spiral eyed smiley*

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#30 2012-03-18 15:46:22

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

cairo_set_line_width (cr,1)
cairo_rectangle (cr,main_tlx,main_tly,main_width,main_height)
cairo_stroke (cr)

Was compressed into

buttondraw(list_tlx,list_tly,list_height,list_width,{1,1,1,0.1},1)

Am I correct?

What else did you change?
http://youtu.be/4hg4Q5DYEwg
This is just awesome.. and it is faster in all aspects then the original launcher.

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#31 2012-03-18 15:52:58

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

falldown wrote:
cairo_set_line_width (cr,1)
cairo_rectangle (cr,main_tlx,main_tly,main_width,main_height)
cairo_stroke (cr)

Was compressed into

buttondraw(list_tlx,list_tly,list_height,list_width,{1,1,1,0.1},1)

Am I correct?

What else did you change?
http://youtu.be/4hg4Q5DYEwg
This is just awesome.. and it is faster in all aspects then the original launcher.

well i just realized that there was a positioning problem in the script, where the size of the main button will affect the positioning of the sub buttons
fixed here

and made settings so you set all images at the top
http://dl.dropbox.com/u/19008369/intera … lua.tar.gz


yes, i made a function to draw the buttons to save on code lines

other than that i added the mouse over function for the scroll buttons

Last edited by mrpeachy (2012-03-18 16:02:10)

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#32 2012-03-18 19:26:05

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Peachy where is the draw background ring function for launcher ring and rotate ring?
I am overlooking them.

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#33 2012-03-18 19:35:37

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

falldown wrote:

Peachy where is the draw background ring function for launcher ring and rotate ring?
I am overlooking them.

you mean the 2 black rings? those were in there so i could get the positioning right

if thats what you mean its these lines 94 yo 97 or there abouts


cairo_arc (cr,center_tlx,center_tly,list_radius,0,2*math.pi)
cairo_stroke (cr)
cairo_arc (cr,center_tlx,center_tly,mo_radius,0,2*math.pi)
cairo_stroke (cr)

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#34 2012-03-18 19:42:38

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

you mean the 2 black rings? those were in there so i could get the positioning right
if thats what you mean its these lines 94 yo 97 or there abouts

cairo_arc (cr,center_tlx,center_tly,list_radius,0,2*math.pi)
cairo_stroke (cr)
cairo_arc (cr,center_tlx,center_tly,mo_radius,0,2*math.pi)
cairo_stroke (cr)

Thats it Sir!! I will have a video in a few big_smile

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#35 2012-03-18 19:57:50

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

http://youtu.be/XDo8NyqVeaQ <-- full screenshot vid. Not happy with the video quality.


and up-close view of launcher--> http://youtu.be/MJpNr8r9vPI

Last edited by falldown (2012-03-18 20:13:43)

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#36 2012-03-18 20:22:33

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

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#37 2012-03-18 20:33:59

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

fine work as ever big_smile

Thank you!

Here is a template for the launcher..
http://dl.dropbox.com/u/60081679/cyber- … ate.tar.gz

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#38 2012-03-18 21:16:54

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

falldown wrote:
mrpeachy wrote:

fine work as ever big_smile

Thank you!

Here is a template for the launcher..
http://dl.dropbox.com/u/60081679/cyber- … ate.tar.gz

can you put the program icons in too?

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#39 2012-03-18 21:18:47

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

now i just need you to redesign it with a tolkein like fantasy theme, woody looking with scrolling branches/ivy/leaves etc, so i can use it with my background big_smile

screenshotat2012-03-18161610.png

this is my big puter screen

and you should go show off in the "other place" lol

Last edited by mrpeachy (2012-03-18 21:24:23)

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#40 2012-03-18 21:23:49

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Here you go.. Just have a few icons for testing
http://dl.dropbox.com/u/60081679/cyber- … ate.tar.gz

I should make a cyber-icon set to go with the theme.

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#41 2012-03-18 21:26:35

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

now i just need you to redesign it with a tolkein like fantasy theme, woody looking with scrolling branches/ivy/leaves etc, so i can use it with my background big_smile

screenshotat2012-03-18161610.png

this is my big puter screen

and you should go show off in the "other place" lol

Thats actually a cool idea..
I can do some stone textures and maybe some elvish looking symbols. big_smile

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#42 2012-03-18 21:28:15

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

and you know what else would be good... when you mouse over the launch buttons you get the program name pop up at the mouse point big_smile cool

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#43 2012-03-18 21:30:04

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

^^ I am going to get going on this lua launcher stuff now..

I see the changes for icons and locations, can you tell me a quick way to change from your baby blue to a black and silver color theme to match mine?

I will also add my icons to the mix


VSIDO | Words That Build Or Destroy

I dev VSIDO

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#44 2012-03-18 21:32:42

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

@ mrpeachy...  As long as you can easily turn that option off, which is what I do on all my launchers. smile


VSIDO | Words That Build Or Destroy

I dev VSIDO

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#45 2012-03-18 21:37:18

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

and you know what else would be good... when you mouse over the launch buttons you get the program name pop up at the mouse point big_smile cool

That would be a nice feature.. also something that would keep the "dock" open after you click a launcher.

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#46 2012-03-18 21:37:30

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

@ VastOne  of course, will be a settable thing, when i get round to it

all of falldown's artwork is in the cyberlauncher folder in the doc folder, you'll have to edit his images to change colors etc

@ falldown thats easy, just comment out line 186

            buttons["main"]=0

and it will stay open till you click the main button (i believe)

Last edited by mrpeachy (2012-03-18 21:39:23)

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#47 2012-03-18 21:40:33

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

VastOne wrote:

^^ I am going to get going on this lua launcher stuff now..

I see the changes for icons and locations, can you tell me a quick way to change from your baby blue to a black and silver color theme to match mine?

I will also add my icons to the mix

The cyan theme is the only one that I have created for Peachy's launcher so far. I will whip you up a black and silver one VastOne

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#48 2012-03-18 21:43:44

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

mrpeachy wrote:

@ falldown thats easy, just comment out line 186

            buttons["main"]=0

and it will stay open till you click the main button (i believe)

HaHa.. that worked and was easy enough! big_smile

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#49 2012-03-18 21:49:43

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

Thanks falldown...

I was joking about the option mrpeachy...  I know they are all configurable.. smile


VSIDO | Words That Build Or Destroy

I dev VSIDO

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Be excellent to each other!

#50 2012-03-18 22:21:37

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

@VastOne
http://dl.dropbox.com/u/60081679/VastOn … eme.tar.gz

Here you go.. nothing special.. Just replace the cyberlauncher with darklauncher.
It's nothing special..

MrPeachy's suggestion above is going require some actual artwork so it will be a test for me to see what I can actually do on a small scale.. I'm excited to start his "tolkein like fantasy theme"

Last edited by falldown (2012-03-18 22:34:26)

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