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#26 2012-03-17 21:38:43

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Last edited by falldown (2012-03-17 21:46:15)

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#27 2012-03-18 01:21:15

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

Last edited by mrpeachy (2012-03-18 01:21:34)

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#28 2012-03-18 01:33:47

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#29 2012-03-18 01:40:31

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

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#30 2012-03-18 15:46:22

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

cairo_set_line_width (cr,1)
cairo_rectangle (cr,main_tlx,main_tly,main_width,main_height)
cairo_stroke (cr)

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#31 2012-03-18 15:52:58

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

cairo_set_line_width (cr,1)
cairo_rectangle (cr,main_tlx,main_tly,main_width,main_height)
cairo_stroke (cr)

Last edited by mrpeachy (2012-03-18 16:02:10)

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#32 2012-03-18 19:26:05

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Peachy where is the draw background ring function for launcher ring and rotate ring?
I am overlooking them.

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#33 2012-03-18 19:35:37

mrpeachy
20% cooler
From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

cairo_arc (cr,center_tlx,center_tly,list_radius,0,2*math.pi)
cairo_stroke (cr)
cairo_arc (cr,center_tlx,center_tly,mo_radius,0,2*math.pi)
cairo_stroke (cr)

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#34 2012-03-18 19:42:38

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

cairo_arc (cr,center_tlx,center_tly,list_radius,0,2*math.pi)
cairo_stroke (cr)
cairo_arc (cr,center_tlx,center_tly,mo_radius,0,2*math.pi)
cairo_stroke (cr)

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#35 2012-03-18 19:57:50

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Last edited by falldown (2012-03-18 20:13:43)

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#36 2012-03-18 20:22:33

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

fine work as ever big_smile

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#37 2012-03-18 20:33:59

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#38 2012-03-18 21:16:54

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

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#39 2012-03-18 21:18:47

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

Last edited by mrpeachy (2012-03-18 21:24:23)

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#40 2012-03-18 21:23:49

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#41 2012-03-18 21:26:35

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#42 2012-03-18 21:28:15

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

and you know what else would be good... when you mouse over the launch buttons you get the program name pop up at the mouse point big_smile cool

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#43 2012-03-18 21:30:04

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

^^ I am going to get going on this lua launcher stuff now..

I see the changes for icons and locations, can you tell me a quick way to change from your baby blue to a black and silver color theme to match mine?

I will also add my icons to the mix

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#44 2012-03-18 21:32:42

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

@ mrpeachy...  As long as you can easily turn that option off, which is what I do on all my launchers. smile

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#45 2012-03-18 21:37:18

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#46 2012-03-18 21:37:30

mrpeachy
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From: The Everfree Forest
Registered: 2009-11-08
Posts: 3,460

Re: interactive conky

@ VastOne  of course, will be a settable thing, when i get round to it

all of falldown's artwork is in the cyberlauncher folder in the doc folder, you'll have to edit his images to change colors etc

@ falldown thats easy, just comment out line 186

            buttons["main"]=0

and it will stay open till you click the main button (i believe)

Last edited by mrpeachy (2012-03-18 21:39:23)

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#47 2012-03-18 21:40:33

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

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#48 2012-03-18 21:43:44

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

            buttons["main"]=0

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#49 2012-03-18 21:49:43

VastOne
#! Ranger
From: V-Ger
Registered: 2011-04-26
Posts: 10,165
Website

Re: interactive conky

Thanks falldown...

I was joking about the option mrpeachy...  I know they are all configurable.. smile

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Be excellent to each other!

#50 2012-03-18 22:21:37

falldown
#! Samurai
Registered: 2011-09-01
Posts: 1,727

Re: interactive conky

Last edited by falldown (2012-03-18 22:34:26)

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